Showing posts with label simulation. Show all posts
Showing posts with label simulation. Show all posts

Friday, December 21, 2007

Head tracking for VR with the Wii remote

It's pretty freaking neat. I think someone needs to write an SF love story about a couple who can't touch, but can see each other through such a virtual window. Thanks to Chriz for the link.

Wednesday, August 15, 2007

Oxford philosopher discovers the Matrix

Try not to bump anyone on the way in... The party's already underway, glad you could join us, Professor Bostrom. Grab a drink.

Our Lives, Controlled from Some Guy's Couch

Thursday, July 26, 2007

Sentient world: war games on the grandest scale

The US Department of Defense is running a very-large-scale simulation of the entire world, including mathematically simulated inhabitants.

The DOD is developing a parallel to Planet Earth, with billions of individual "nodes" to reflect every man, woman, and child this side of the dividing line between reality and AR.

Called the Sentient World Simulation (SWS), it will be a "synthetic mirror of the real world with automated continuous calibration with respect to current real-world information", according to a concept paper for the project.

"SWS provides an environment for testing Psychological Operations (PSYOP)," the paper reads, so that military leaders can "develop and test multiple courses of action to anticipate and shape behaviors of adversaries, neutrals, and partners".

SWS also replicates financial institutions, utilities, media outlets, and street corner shops. By applying theories of economics and human psychology, its developers believe they can predict how individuals and mobs will respond to various stressors.

Yank a country's water supply. Stage a military coup. SWS will tell you what happens next.

"The idea is to generate alternative futures with outcomes based on interactions between multiple sides," said Purdue University professor Alok Chaturvedi, co-author of the SWS concept paper.


As I've been saying: very big bird swarms.

Thursday, July 5, 2007

Swarm Behavior article on NG website

You can find National Geographic's article here. I love this kind of stuff.
"Ants aren't smart," Gordon says. "Ant colonies are." A colony can solve problems unthinkable for individual ants, such as finding the shortest path to the best food source, allocating workers to different tasks, or defending a territory from neighbors. As individuals, ants might be tiny dummies, but as colonies they respond quickly and effectively to their environment. They do it with something called swarm intelligence.
Where this intelligence comes from raises a fundamental question in nature: How do the simple actions of individuals add up to the complex behavior of a group? How do hundreds of honeybees make a critical decision about their hive if many of them disagree? What enables a school of herring to coordinate its movements so precisely it can change direction in a flash, like a single, silvery organism? The collective abilities of such animals—none of which grasps the big picture, but each of which contributes to the group's success—seem miraculous even to the biologists who know them best. Yet during the past few decades, researchers have come up with intriguing insights.